Hi, Just wondering if anyone knows how we are able to stop equipment being double booked. The dynamic clash check shows that the equipment is double booked when saving the equipment on an event, but the user is still able to complete this booking. Is there anyway that we can stop the booking from being saved? Also, has anyone discovered a way that incompatibilities are able to be checked as part of the dynamic clash check on an event rather than having to re-run a clash check to pick up any incompatibles. |